|Language of Instructions||German|
|Area||Applied Computer Science|
|SWS||2 + 2|
The field of interactive systems deals with the tasks, concepts and technologies of human-computer interaction and its user-friendly and suitable design. The lecture is based on the so-called Human Centred Design Process and includes models of interaction between humans and their environment, iterative design, prototyping techniques, study and evaluation processes. Basic design principles, methods and tools are presented. Practical tasks complete the lecture.
- can describe and explain the HCD process.
- can classify a method known from the lecture into the HCD process.
- name the basic concepts and characteristics of usable user interfaces
- name and explain established guidelines and heuristics of the user-centered design of interactive systems
- can name and explain methods for context of use and/or user requirements analysis.
- can name methods for the design and prototypical implementation of interactive systems and discuss their advantages and disadvantages
- can explain established methods for usability testing.
- can evaluate a given user interface with regard to potential usability problems.
- can present solutions to usability problems or results of an usability evaluation in the plenum.
- can accept criticisms by their peer group as valuable contributions to their solutions.
Registration for the module takes place in the first semester weeks via the learning management system Stud.IP. The students will receive detailed information on attendance, tasks and dates in the first course at the beginning of the semester as well as in the learning management system Stud.IP.
 Preim, Bernhard, and Raimund Dachselt. Interaktive Systeme: Band 1: Grundlagen, Graphical User Interfaces, Informationsvisualisierung. Springer-Verlag, 2010.
 Preim, Bernhard, and Raimund Dachselt. Interaktive Systeme: Band 2: User Interface Engineering, 3D-Interaktion, Natural User Interfaces. Springer-Verlag, 2015.