As one of 60 projects in Lower-Saxony, ten at the University of Oldenburg, 'Uni Action' was selected by the Ministry for Science and Culture of Lower Saxony to improve the quality of teaching and foster innovative approaches to tertiary education. Given the Institute of Material Culture's current focus on digitization, the successfull funding allows to add to and strengthen our portfolio in this area.
Smart devices enable university students to access a vast array of digital resources, more often than not of questionable quality or unknown provenance. In effect the standards of academic writing suffer and ‘soft’ forms of plagiarism are commonplace. We explore a game-based solution to this challenge: side by side with undergraduate students a digital, interactive treasure-hunt using the app ‘Actionbound’ is developed. The app features location-based tasks, that augment real-world environments. The goal is to equip first year students with digital literacy and promote proper academic conduct.
In addition ‘Uni Action’ aims to further our understanding of the efficacy of game-based learning and how to implement it meaningfully and sustainably in a higher education context.