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Event

2.01.5104 Game Theory in Energy Systems -  


Event date(s) | room

  • Donnerstag, 23.4.2026 16:00 - 18:00 | I11-PG (IQON, Industriestr.11)
  • Mittwoch, 29.4.2026 8:00 - 10:00 | I11-PG (IQON, Industriestr.11)
  • Mittwoch, 6.5.2026 8:00 - 10:00 | I11-1-Meet (IQON, Industriestr.11)
  • Donnerstag, 7.5.2026 16:00 - 18:00 | I11-1-Meet (IQON, Industriestr.11)
  • Mittwoch, 20.5.2026 8:00 - 10:00 | I11-1-Meet (IQON, Industriestr.11)
  • Donnerstag, 21.5.2026 16:00 - 18:00 | I11-1-Meet (IQON, Industriestr.11)
  • Mittwoch, 27.5.2026 8:00 - 10:00 | I11-1-Meet (IQON, Industriestr.11)
  • Donnerstag, 28.5.2026 16:00 - 18:00 | I11-1-Meet (IQON, Industriestr.11)
  • Donnerstag, 4.6.2026 16:00 - 18:00 | I11-1-Meet (IQON, Industriestr.11)
  • Mittwoch, 10.6.2026 8:00 - 10:00 | I11-1-Meet (IQON, Industriestr.11)
  • Mittwoch, 17.6.2026 8:00 - 10:00 | I11-1-Meet (IQON, Industriestr.11)
  • Donnerstag, 18.6.2026 16:00 - 18:00 | I11-1-Meet (IQON, Industriestr.11)
  • Mittwoch, 24.6.2026 8:00 - 10:00 | I11-1-Meet (IQON, Industriestr.11)
  • Mittwoch, 1.7.2026 8:00 - 10:00 | I11-1-Meet (IQON, Industriestr.11)
  • Donnerstag, 2.7.2026 16:00 - 18:00 | I11-1-Meet (IQON, Industriestr.11)
  • Mittwoch, 8.7.2026 8:00 - 10:00 | I11-1-Meet (IQON, Industriestr.11)
  • Donnerstag, 9.7.2026 16:00 - 18:00 | I11-1-Meet (IQON, Industriestr.11)
  • Dienstag, 14.7.2026 9:00 - 16:00 | Industriestraße 11, Raum 0-004
  • Montag, 20.7.2026 14:00 - 17:00 | Industriestraße 11, Raum 0-004
  • Dienstag, 21.7.2026 8:00 - 09:30 | Industriestraße 11, Raum 0-004

Location

  • I11 -1 -Meet (industriestr.11)

Description

In this module, theoretical concepts from game theory are prepared and presented with connections to the application in cyber-physical energy systems (CPES).

Fundamental concepts are discussed using easy-to-follow examples.

These are:

Game theory and decision theory
Interdependencies
Cooperative and non-cooperative game theory
Utility, discrete and continuous strategy, dominant strategy
Axioms of game theory
Theorems of game theory
Solution concepts for games, e.g. iterated elimination, backward induction
Multi-step and repeated games
Partial game perfection
Discont factor
Mechanims design, markets and auctions

In CPES-application examples, references are made to distributed artificial intelligence and multi-agent systems, strategy learning, and operating in markets in energy applications

lecturer

Tutor

Study fields

  • Studium generale / Gasthörstudium

SWS
4

Lehrsprache
deutsch und englisch

(Changed: 24 Jun 2026)  Kurz-URL:Shortlink: https://uol.de/p28463en
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