Seminar - Summer term 2022
Seminar at the University of Oldenburg in the summer semester 2022
Bachelor | Master | Teacher Training | Master's degree programme | Museum and Exhibition
Lecturers: Patrick Heike | Dr Lucas Haasis
Description: Digital games are an essential part of our culture of history and remembrance. There is a very active academic debate on digital games with a historical setting and historical content. However, games still rarely find their way into university seminar rooms or school classrooms. This is a missed opportunity, especially because digital games are highly relevant to the real world, allow for new forms of mediation and promote skills and a critical examination of historical images. They also arouse interest in different eras and historical topics. The seminar will focus, for example, on early modern games set in the context of the French Revolution, the Reformation, European expansion and colonialism.
The seminar offers insights into current research on digital games as well as practical components. The format of the event is a combination of classroom sessions at the university with one-hour online sessions the evening before. These online sessions consist of short lectures and Q&A on the topic "Questions to ..." with invited experts from the fields of history, history didactics, game studies, memorial sites and the international games industry, moderated by the organisers. The seminar is linked to the "Level 1" student conference on 27 and 28 May organised by the Working Group on History and Digital Games. Highlights of the event include a co-operation with a teacher and school class from IGS Flötenteich in Oldenburg, a co-operation with KMS-Bildung and Digitive as well as a workshop with the well-known Berlin games developer Jörg Friedrich (Paintbucket Games, Through the Darkest of Times). A joint visit to the Computer Museum Oldenburg is also planned. The seminar will conclude with a public evening event at the University of Oldenburg with presentations by the students. Previous knowledge or practical experience is not necessary to participate in the seminar. However, interest and a clear willingness to actively participate are required.
Introduction | |
Fri, 29 April, | Preliminary discussion
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Fri, 6 May, | Introduction to digital games and historical studiesAs an introduction: Eugen Pfister, Tobias Winnerling: "Digital Games", Docupedia contemporary history, 10.01.2020. |
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Insights into the research | |
Thu, 19 May, | Images of history and stereotypesDr Nico Nolden Public History, Leibniz University Hannover "I see something you don't see: Constructing images of history in digital games and public history" Aurelia Brandenburg University of Würzburg / Chair of Franconian Regional History "Is it realistic to eat the Pope? Medieval images in digital games and the (in)authenticity of gender and queerness" The online sessions are open to interested listeners and Gguests are very welcome! We ask for registration. |
Fri, 20 May, | History in gamesIn preparation: Dossier "Digital Games" by the Federal Agency for Civic Education (bpb) |
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27 and 28 May, | Organised by the Working Group for Historical Studies and Digital GamesRegistration: |
Digital games at school | |
Thu, 09 June, | Digital games in the classroomDr Lisa König Deputy Director of the Centre for Didactic Computer Games Research, Freiburg University of Education "Daddelt doch zuhause! Why games belong in school (after all)" The online sessions are open to interested listeners and Gguests are very welcome! We ask for registration. |
Fri, 10 June, | Insights into school practiceVisit and impulses from Jule Sommersbergteacher at the IGS FlötenteichOldenburg, visiting with her pupils Visit and impulses from Katharina Sambeth (teacher at Mädchenrealschule Volkach, Bavaria) and Björn Hennig (teacher at Gymnasium Goetheschule in Hanover, Lower Saxony) from KMS Education & Digitive Commentary by Max-Simon Kaestner (History Didactics, University of Oldenburg) |
Saturday 11 June, | Games in practical useInterview & tutorial with Maxime DurandWorld Design Director, Discovery Tour, Ubisoft Montréal (CA) Let's Play Session! Games in school use |
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Culture of Remembrance & Serious Games | |
Thu, 23 June, | Culture of remembrance and memorialsChristian Günther Research Associate at the Chair of Digital Humanities at the University of Wuppertal "Digital games - digital remembrance?"
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Fri, 24 June, | Playing remembrance cultureWorkshop with Jörg Friedrich (4-6 pm) Game Director, CEO, Paintbucket Games (Berlin), game developer of, among others award-winning game "Through the Darkest of Times" In preparation: Keynote Dr Eugen Pfister (Bern University of the Arts): "Potentials of Digital Games for the Culture of Remembrance" at the specialist conference of the Digital Games Culture Foundation "Remembering with Games" (24 June 2021) |
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July: Free project work phase | |
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Conclusion | |
Friday, 15 July, | Workshops
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Fri, 22 July, | Evening event "Games Soiree"
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