Secretary's Office

Claudia Martsfeld

University of Oldenburg
Department of Computing Science
Escherweg 2
26121 Oldenburg

Di/Do/Fr 9am  - 15pm

+49 (0) 441 - 97 22 201

+49 (0) 441 - 97 22 202


Prof. Dr. Susanne Boll

University of Oldenburg
Department of Computing Science
Media Informatics and Multimedia Systems
Escherweg 2
26121 Oldenburg

+49 (0) 441-9722 213

+49 (0) 441-9722 202

Teaching Philosophy

Teaching philosophy

The Media Informatics and Multimedia Systems group is dedicated to teaching programming, Web technologies, media processing, and human-computer interaction (HCI) for Bachelor and Master students.

Foundations in programming are key

Programming is a key skill for all students, not only in Computer Science. Programming is much more than just learning the syntactic elements of a programming language but the art of understanding the concepts behing programmind and understanding the fundamental concepts in context of their application. Our team member Dietrich Boles has been develping concepts, tools for introducing universtiy studnets but also high school students into programming. His "Hamster Book - with the little hamster into the big world of programming" he has publised a widely used book and tool set for learning programming in Java. This deep understanding of how students approach programming and how the understand programming concepts in reflected in the programming modles of our undergraduates education.

Practice-oriented teaching

Practical assignments offer the student an opportunity to deeply understand the methods in the context of the development of interactive systems.  Most of our modules are offered as lectures along with practical exercises.  The students work in teams of three students and design, implement, and evaluate a prototypical system. In these projects they need to apply and combine the different  theoretical methods and technologies in one projects. Interweaving lectures with the practical steps gives students the theory first and then asks them to reflect and apply it in their projects. Weekly presentations of progress create competition but also confidence about the challenges of interactive systems designed and the development of prototypes. All small teams are supported by team members and tutors for an immersive and intensive education experience.  Work in small teams also promotes team-work and collaborative skills, an attribute necessary for real-world software projects.

Research oriented teaching  teaching
Our lectures, practical assignments, and topics for bachelor theses and master theses are inspired by our ongoing competitive scientific research projects. As one result of this research-oriented teaching we regularly publish the scientific results of a Bachelor thesis or Master thesis and from lab courses at national and international conferences. This demonstrates the high quality of our teaching and at the same time involves our bachelor and master students early in research. Whenever possible we also financially support the travel of the undergraduate students to the conferences, to immerse them as early as possible in the conference experience. 

Course evaluation

All our teaching undergoes internal and external evaluation. Within the team and with the teaching assistants we thoroughly analyze every lecture after each term and adapt the content as well as the organization and assignments. We focus on continuously exchanging the students throughout the term and discussing the course and their experience in class at the end of the term. We very much embrace and appreciate the comments by the students.  Based on feedback from the students and the course evaluations, we critically review the content and structure of our courses every year and adjust the content and organization according to these experiences and feedback.

(Changed: 2020-11-28)